What is a .SC2Replay file?
SC2REPLAY records a StarCraft II match - an MPQ archive holding every player action so the game can replay the whole match deterministically.
- Did you know
- A replay stores commands, not video, so a few hundred kilobytes can reconstruct an hour-long match move for move by re-running the engine.
- Analyser handles .SC2Replay alongside related formats such as .Assets, .Bundle, .Resource and more.
- In Analyser's format library, .SC2Replay sits in the Games category.
- What Analyser reads
- Identify and read more game and emulator files: Unity asset bundles, Unreal cooked assets, CISO/CHD disc images, FMOD/Wwise sound banks, Spine skeletons and atlases, GameMaker/LDtk/TIC-80 projects, Minecraft Anvil regions, Warcraft III maps, Ren Py and RPG Maker data, extra console ROMs (Atari, PC Engine, Master System/Game Gear, WonderSwan, 3DS homebrew), xdelta/Basis patches and emulator saves and movies.
- Depth of analysis
- .SC2Replay is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
- Open a .SC2Replay file
- Drag a .SC2Replay file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.