What is a .BNK file?
BNK is a Wwise sound bank of game audio. Created by Audiokinetic Wwise.
- Did you know
- Wwise is a leading game-audio middleware, and BNK holds its packaged sounds.
- Inside a Wwise sound bank, audio is converted to Audiokinetic’s .wem format and grouped with the events that trigger it.
- Wwise’s maker Audiokinetic, based in Montreal, was acquired by Sony Interactive Entertainment in 2019.
- What Analyser reads
- Identify and read more game and emulator files: Unity asset bundles, Unreal cooked assets, CISO/CHD disc images, FMOD/Wwise sound banks, Spine skeletons and atlases, GameMaker/LDtk/TIC-80 projects, Minecraft Anvil regions, Warcraft III maps, Ren Py and RPG Maker data, extra console ROMs (Atari, PC Engine, Master System/Game Gear, WonderSwan, 3DS homebrew), xdelta/Basis patches and emulator saves and movies.
- Depth of analysis
- .BNK is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
- Open a .BNK file
- Drag a .BNK file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.