What is a .PSF2 file?
PSF2 is the PlayStation 2 variant of the Portable Sound Format - it embeds a game’s actual sound program and data so a player can emulate the console’s audio.
- Did you know
- What Analyser reads
- Identify many more audio formats: lossless/hi-res codecs (Monkey’s Audio, WavPack, TAK, True Audio, DSD/SACD, Musepack), pro containers (Core Audio, RF64/BW64, Wave64, Sun AU, Broadcast Wave with timecode), speech/mobile (Speex, AMR-WB, QCP, 3GA, M4R, GSM), MPEG Layer I/II, instrument banks (SoundFont, SFZ, DLS, RIFF MIDI, GigaStudio), ringtones (RTTTL, iMelody, SAP), tracker modules (MOD, XM, IT, S3M, OctaMED, 669, Oktalyzer), chiptunes (NES NSF, SNES SPC, VGM, Game Boy GBS, AY, YM) and Audacity projects.
- Depth of analysis
- .PSF2 is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
- Open a .PSF2 file
- Drag a .PSF2 file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.