What is a .miniPSF file?
MINIPSF is a small Portable Sound Format track that refers to a shared PSFLIB library for the bulk of a game’s sound data.
- Did you know
- Splitting a soundtrack into one big .psflib plus many tiny .minipsf files meant a whole game’s music could ship without repeating the sound driver in every track.
- Analyser handles .miniPSF alongside related formats such as .APE, .WV, .TAK and more.
- In Analyser's format library, .miniPSF sits in the Audio category.
- What Analyser reads
- Identify many more audio formats: lossless/hi-res codecs (Monkey’s Audio, WavPack, TAK, True Audio, DSD/SACD, Musepack), pro containers (Core Audio, RF64/BW64, Wave64, Sun AU, Broadcast Wave with timecode), speech/mobile (Speex, AMR-WB, QCP, 3GA, M4R, GSM), MPEG Layer I/II, instrument banks (SoundFont, SFZ, DLS, RIFF MIDI, GigaStudio), ringtones (RTTTL, iMelody, SAP), tracker modules (MOD, XM, IT, S3M, OctaMED, 669, Oktalyzer), chiptunes (NES NSF, SNES SPC, VGM, Game Boy GBS, AY, YM) and Audacity projects.
- Depth of analysis
- .miniPSF is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
- Open a .miniPSF file
- Drag a .miniPSF file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.