What is a .MOD file?
MOD is a tracker music module, the format that launched the demoscene.
- Did you know
- The MOD format began on the Commodore Amiga in 1987 and started a whole music tradition.
- The original format was created by German developer Karsten Obarski for Ultimate Soundtracker, the music tracker he sold for the Amiga in 1987.
- Early MOD files were capped at four channels and fifteen samples, matching the Amiga’s “Paula” sound chip that mixed them in hardware.
- What Analyser reads
- Identify many more audio formats: lossless/hi-res codecs (Monkey’s Audio, WavPack, TAK, True Audio, DSD/SACD, Musepack), pro containers (Core Audio, RF64/BW64, Wave64, Sun AU, Broadcast Wave with timecode), speech/mobile (Speex, AMR-WB, QCP, 3GA, M4R, GSM), MPEG Layer I/II, instrument banks (SoundFont, SFZ, DLS, RIFF MIDI, GigaStudio), ringtones (RTTTL, iMelody, SAP), tracker modules (MOD, XM, IT, S3M, OctaMED, 669, Oktalyzer), chiptunes (NES NSF, SNES SPC, VGM, Game Boy GBS, AY, YM) and Audacity projects.
- Depth of analysis
- .MOD is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
- Open a .MOD file
- Drag a .MOD file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.