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HomeFormats.VNM_TEMPLATEID

What is a .VNM_TEMPLATE file?

.VNM_TEMPLATE is a Source 2 (Valve) file (Games). Analyser identifies a .VNM_TEMPLATE file and reads the metadata in its header, right in your browser.

Did you know
  • As a _template file, a .vnm_template is a Source 2 source template the tools expand into a finished asset.
  • Source 2 is Valve's in-house game engine, the successor to Source, and powers Dota 2, Half-Life: Alyx and Counter-Strike 2.
  • KeyValues, Valve's nested text format, runs through the whole engine, from configuration to asset definitions.
What Analyser reads
Identify and read Valve Source 2 text assets from Deadlock (Citadel), Counter-Strike 2, Dota 2 and Half-Life: Alyx: the gameinfo.gi manifest (game, title, search-path mounts), KeyValues3 files (.kv3 / .vcfg - surfacing the KV3 encoding and format header), the editor templates (.vsnd_template sound events, .vnm_template node graphs, .mks_template sheets), tools UI (.vqlayout, .vsc colours, .qss Qt stylesheets), function-signature databases (.signatures) and text resource/UI layouts (.res, content-gated against binary Windows .res) - each with parsed metadata plus a source preview.
Depth of analysis
.VNM_TEMPLATE is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
Open a .VNM_TEMPLATE file
Drag a .VNM_TEMPLATE file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.