What is a .SHPA file?
.SHPA is a Marathon (Aleph One) file (Games). Analyser identifies a .SHPA file and reads the metadata in its header, right in your browser.
- Did you know
- The Shapes data supplies every wall texture and creature sprite Aleph One renders for a Marathon scenario.
- Aleph One extends the original Marathon engine with high-resolution graphics, OpenGL and network play the 1990s version never had.
- Marathon was Bungie's breakthrough sci-fi shooter, first released for the Mac in 1994, with a story-rich design ahead of its time.
- What Analyser reads
- Identify Marathon (Bungie's 1994 FPS trilogy) and Aleph One data files - the open-source engine that runs Classic Marathon, Marathon 2 and Infinity on Steam: scenario maps (.scen / .sceA), physics models (.phys / .phyA), shapes/sprite collections (.shps / .ShPa), sound collections (.sndz / .sndA), recorded-game films (.filA), interface images (.imgA) and MML config XML (.mml). Reads the big-endian wad header version and the embedded internal name from each.
- Depth of analysis
- .SHPA is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
- Open a .SHPA file
- Drag a .SHPA file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.